THUNDER THIGHS PAGE COMING SOON
CURRENTLY IN DEVELOPMENT FROM January 2018-CURRENT USING
Roles: Gameplay Programmer, UI Programmer, Lead Producer My Contribution Programming Implemented ‘Lifter’ enemy using a finite state machine system called Playermaker and dot product to achieve player detection. Implemented ‘Puncher’ enemy using Playermaker. Made logic for main menu, options/pause menu, and credits. Production Met weekly with individual producers to evaluate development progression. Advised, reassessed, and made changes to game timeline schedule and task backlog to increase development efficiency.
Copyright © 2018